When we first got our review model, the first thing we did was sift through the collection of goodies that come packed in the box. While recording 3D audio is not a revolution invented by Hooke, it is one that they intend to make accessible to everyone, not just people with thick wallets or studio support. When we say that it has the potential to change the way we think about media recording, we aren’t just blowing smoke up your rear. It makes recording video and audio a completely new and spectacular experience. The Verse’s performance on Kickstarter, with 1,385 backers, with a total funding of $163,166, is proof that we’re not the only ones who have lost our sense of skepticism. You can imagine our initial skepticism it sounds a little too good to be true. Once it’s recorded in 3D, the audio stays 3D, no matter what 2-channel audio source you play it through. Not so! Once the 3D audio is recorded, you don’t need any special equipment, software or algorithm. We assumed that the only way we’d be able to playback the 3D sound was to listen to it through the Verse headphones themselves. When we first heard of Hooke Audio’s Verse, we weren’t particularly pumped up about them. It basically turns your head into a microphone sound array. So, when you play the audio back, you play it back exactly how it was heard. But what is 3D audio? Good question, us! The Verse works by using its specially placed microphones to capture sound based on location. The Hooke Verse incorporates binaural microphones into its design, which is a technology that allows the headphones to record 3D audio. Meet Hooke Audio’s Verse, a pair of Bluetooth headphones with immersion in mind. The lack of a directional mic means that every sound, no matter where it is coming from, combines into a muddy mess. There is something about phone-recorded audio that feels startlingly detached. Unfortunately, the sound quality leaves something to be desired. Now that we can record high-quality video right from our phone, we are able to eternally preserve our memories in high-definition. While great video quality can help immerse us in the media experience, we forget how important sound can be for the suspension of disbelief. For whatever reason, we tend to be focused on the visuals, and we let the sound suffer because of it. The problem is that sometimes it feels like our audio hasn’t quite caught up just yet. Screen resolution has progressed to the point where the picture on the screen feels like it’s hyper-realistic: even better than our own vision. Watching a TV these days is like staring out of a window.
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